Dev Log
tgo Devlog #6: The Origin, the “Crack” of Hard Problems, and the Zero-Friction Threshold
There isn’t a singular, highly compelling, life-or-death reason I started building tgo (a TypeScript-to-Go native compiler). It didn’t start because I ran into a wall that could only be solved by compiling TypeScript down to a Go binary. **It started because of a disappointment. ** A few weeks ago, I saw that Microsoft was releasing
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